# Livepeer status as of initial project announcement

**URL:** <https://forum.livepeer.org/t/livepeer-status-as-of-initial-project-announcement/13>\
**Category:** Updates\
**Created:** [March 7, 2017, 12:15am UTC](https://forum.livepeer.org/t/livepeer-status-as-of-initial-project-announcement/13 "2017-03-07T00:15:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dob](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.livepeer.org/dob/32/7_2.png) [@dob](https://forum.livepeer.org/u/dob)\
**Post date:** [March 7, 2017, 12:15am UTC](https://forum.livepeer.org/t/livepeer-status-as-of-initial-project-announcement/13/1 "2017-03-07T00:15:19Z")

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We’re excited to open up the [Livepeer project](https://github.com/livepeer/wiki/wiki/Project-Overview) to the community. Although we aim to deliver a fully decentralized, crypto-token incentivized protocol, platform, network, and open source media server, we have a lot of work ahead of us. Here’s where the project is today:

## What Livepeer can do

- Technical users can build and run a proof of concept [Livepeer node](https://github.com/livepeer/go-livepeer).
- It will connect to other nodes on the [toynet network](https://github.com/livepeer/wiki/wiki/toynet).
- Users can start a live broadcast.
- Users can consume a live broadcast.
- Users can performing the most basic transcoding (transmuxing) of their stream from RTMP to HLS so that it can be played in the browser without flash.

## What Livepeer will do in the future

- Token based crypto incentives for running a node that performs transcoding and content distribution will be introduced in the future.
- The media server will support many transcoding options including support for different codecs, protocols, and bitrates.
- Additional features beyond just transcoding, such as recording content, realtime communication, and filters for extensibility will be introduced.
- More clients and services to make it easy for anyone to broadcast and consume video in their application or product will be developed.
- Test and live production networks will be introduced along the way for proper testing of the protocol, incentives, and node software.

See [the Roadmap](https://github.com/livepeer/wiki/wiki/Roadmap) for features that we plan to support. What else would you like to see?
