# Pre-proposal - E² - Education & Experience Focused SPE

**URL:** <https://forum.livepeer.org/t/pre-proposal-e-education-experience-focused-spe/2635>\
**Category:** Treasury\
**Created:** [November 4, 2024, 1:55pm UTC](https://forum.livepeer.org/t/pre-proposal-e-education-experience-focused-spe/2635 "2024-11-04T13:55:29Z")\
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**Post date:** [March 3, 2025, 12:21pm UTC](https://forum.livepeer.org/t/pre-proposal-e-education-experience-focused-spe/2635/8 "2025-03-03T12:21:25Z")

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**E² - Education & Experience Focused SPE:**

**Update #2**

**3-Month Progress Report**

ORIGIN STØRIES | LIVEPEER - **28 Feb 2025**

**Executive Summary**

**E² - The Education & Experience Focused SPE** aims to leverage **Livepeer AI** to increase

**education, and verify real-world use cases.** We are currently in the third month of our six month

pilot.

Education is still a barrier to not only adoption, but also experimentation. We find this especially

amongst more senior decision-makers. Creatives industries outside of design and marketing are

becoming more curious about the technology, but are barred by limited access to models and a

general awareness of what they can do/why it is useful.

**Our biggest accomplishments have been to:**

**•** Solidify **mid-long term partnerships with 6 design partners** in key research markets and

regions.

**• Educate more than 15 key creative/culture industry figure** s, on open-source, potential use

cases, and domain-specific solutions.

**•** Conduct **research around two sub-markets: theatre, and lip-sync tools for animation and**

**filmmaking**

**•** Execute **one targeted experience testing real-time AI video and batch generation**.

**• Finalize** pre-production for upcoming educational content.

**•** Refine our approach with a stronger initial focus on Music Tech Europe via and this expanding

ecosystem, rather than Svensk Live in this first pilot. We have stronger partnerships and

opportunities in this approach, including country specific collaborations.

**December/Jan/Feb**

**• 3 private workshops** focused on Culture and Creative Sector in Netherlands and broader

disruptions/innovations in the theatre sector.

**• 1 public experience -** The Ørigin of Love in Amsterdam, which included real-time video testing

and A/B batch generation testing.

**• Intensive onboarding and strategic planning** with all key design partners

**• 2 micro reports** on Lip-sync tools (non-human) and Theatre and AI.

**Mar/Apr/May (Upcoming)March**

- In Production (Education Content)

- Workshop Intensives (with XIXI Studios, City of Adelaide, Triangle Drama, Food Office)

- Strategic Planning for (Q3/Q4) and Verification with (Angle of Impact & Music Tech NL &

BE)

- Follow up and strategic planning with Theatre Design Partner (prototyping and 2025/2026

planning)

**April**

**-** Second Test Experience (additional focus on real-time and ComfyUI application in live music

and public spaces) with 7000 Apart at Mall of Scandinavia

- Education Content Release Begins

- Sub-market research compiled into a larger report

**May**

**-** Education Content Release

- Proposals finalized with design partners for future education and experience initiatives

**Update on Focus Areas**

**AI Literacy:**

This has expanded to also include stakeholders in the large creative industry. Venue Managers, C-

Suite, Institutions, etc.

**Public Experiences:**

This type of testing continues to be valuable to showcase potential and verify use cases.

**Technical Advancements:**

We have shifted away from LoRA’s leaning heavily into curatorial workflows, simplification of

prompt design, and repeatable pipelines with a focus on semi-autonomous user-driven agents. We

are also diving deeper into ComfyUI streams and workflows and how it can be applied to the use

cases we are tackling.

**Update on Deliverables**

**E-Learning Content**

Estimated Completion: Mid-Late April

- Currently in Pre-Production, some of the final content ideas can be found here.

- Releases will begin in April

**Network Demand**

Estimated Completion: Early MayOur biggest challenge is having a consistent playground for partners to experiment. From week of 3

March we plan to have specific partners actively using different calls on the network. These include

_11:11 Studios - Johannesburg_

_Food Office and Triangle Drama - Stockholm_

_UNESCO City of Music - Adelaide_

We also expect this demand to grow around the 2nd test experience and planned content delivery

from partners.

We are trying to figure out a good way to track this usage as well.

**Public Experiences:**

1st experience complete: 14 Feb

2nd experience complete: End of April

**Awareness & Reach**

500k+ social impressions

Estimated Completion: Mid-May

**Market Research**

Estimated completion: Mid-May

**•** 3 sub-markets analyzed (theatre, music events, lipsync (for animation or dubbing)

**•** Sub-markets in progress (sports, film, live production (TV), food, drag)

**Phase 1: Initial Development (Nov-Dec)**

_•_ [✓] Small Invite-Only IRL Workshop

Hosted in Amsterdam and Stockholm. We have done 3 + 2 speaking mentions (Google x Nordic

Music Tech Session and Eurosonic)

Took participants from FUD to opportunity in a combination of technical and creative work.

General feedback is to continue this collaborative ideation.

_•_ [✓] Strategic Planning and Script Development

Solidified with Design Partners, theme and content arcs for initial educational content

_•_ [✓] Instructor Identification and Outreach

We worked closely with Curious Culture

_•_ [✓] LoRA Integration and Pipeline Development

_◦_ _Focus shifted from LoRA’s to ComfyUI and repeatable agents workflows_

_•_ [✓] Initial Educational Content Production_◦_ _Storyboarding, Shooting Schedule, and Partners all confirmed for release._

**Phase 2: Edu Series + Experience Preparation (Jan-Feb)**

_•_ [✗] Release of First Educational Content Episodes

_◦_ _Pushed this to April as optimization needs to happened before release_

_•_ [✗] Social Impact Content Creation

_◦_ _Schedule and content verticals secured for April Release_

_•_ [✓] Continued Development/Integration

_◦_ _Continuing to leverage pipelines and workflows implemented into the Livepeer_

_network including Eliza frameworks, and ComfyUI._

_•_ [✓] Public Performance Events Preparation

_◦_ _Amsterdam event completed_

_◦_ _100+ guests_

_◦_ _Real-time AI video exploration_

_◦_ _Custom application built and distributed to guests_

_•_ [✓] New Functionality Testing

_◦_ _Deep dive into user-driven agents and automation of curation and taste decisions._

**Phase 3: SPE Growth & Refinement (Mar-May) [Current Phase]**

_•_ [✓/⚠/✗] Technical Integration Progress

_◦_ _Further development and research around ComfyUI workflows and batch generation_

_•_ [✗] Strategic Pilot Program with partner example, _Svensk Live_

_◦_ _ **Shift to longer and more immediate relationship potential with Music Tech Europe** _

_ **ecosystem and high quality design partners who have their own ideas for solutions** _

_ **that we find interesting to test.** _

_◦_

_•_ [✓] IRL Workshop Framework Development

_◦_ _Compiling this based off most successful areas of initial workshops in February_

_◦_

_•_ [✓] Creative/Brand Partnerships

_◦_ _This is in progress with design partners focused in music sector. We are in_

_partnership discussions around 3 major music events that will take place between_

_March and November_

_•_ [✓] Tool Accessibility Expansion

_◦_ _We are continuing to refine the offering for creative industry individuals, combining,_

_personalization with productivity._

**Technical Advancements**

**Model Integration Progress**

Right now we only are able to get Lightning Image model consistently working on the network.

Sometimes we will need batch generation (probably for custom real-time workflows), but am

curious about non-video calls, personalized for large-scale events. Will continue to explore this with

the AI SPE, Rick and Brad.Currently we are composing a playground for partners to use and hopeto be able to get a solid 4-6 weeks of them using the network for different aspects. This is a test

playground for design partners for both creation and optimization tooling.

**Budget Utilization**

We allocated 5% of projected development budget to operational and admin expenses to help ensure compliance, partner agreements, and sustainability in the EU market.

 ![Screenshot 2025-03-03 at 13.16.39](https://canada1.discourse-cdn.com/flex030/uploads/livepeer/original/2X/b/bae67a5f57ca8dd3eb28e3182774aa6f285c65c1.png)  
 ![Screenshot 2025-03-03 at 13.16.51](https://canada1.discourse-cdn.com/flex030/uploads/livepeer/original/2X/7/7f88e0aded025436bb90ffafa44dec5d39d1895e.png)  
 ![Screenshot 2025-03-03 at 13.17.00](https://canada1.discourse-cdn.com/flex030/uploads/livepeer/original/2X/f/f283bf83939b0e4a5b717718208b256cacb20eb8.png)  
 ![Screenshot 2025-03-03 at 13.17.15](https://canada1.discourse-cdn.com/flex030/uploads/livepeer/original/2X/5/57fe45f2a81941c6422bfde07ab278228690d763.png)

**Benefits to Livepeer Ecosystem**

We have successfully begun to introduce Livepeer, and  
the concept of open-source to a broader European market creating partnerships that should allow for mid-longer term demand. Livepeer has also been mentioned three-times from the stage at Eurosonic, Google x Nordic Music Tech, and the Music Tech Belgium meet-up.

**• Real-World Use Cases** - The first experience this year in Feb helped to solidify a positive

response to personalized visuals in event spaces. We plan to further solidify this with the

help of design partners like Angle of Impact / MTNetherlands.

**Next Steps (Months 4-6)**

**• Month 4 (March):**

**•** In production educational content

**•** Workshops with design partners - Triangle Drama (film) and

Food Office (food)

**•** Playground experimentation with XI:XI Studios (film/live/tv) and

Adelaide (music)

**•** Follow up research and planning with theatre design partner

**• Month 5 (April):**

**•** Educational Content Release

**•** A/B experience testing at Mall of Scandinavia with live music acts.

**• Month 6 (May)**

**•** Strategic Plan in place for future education and experience initiatives submitted via pre-proposal

 ![Screenshot 2025-02-04 at 18.05.27](https://canada1.discourse-cdn.com/flex030/uploads/livepeer/original/2X/3/31d0080a4584c449d9b0a47943a93e9332a0d956.jpeg)  
.

**•** Final social impressions and content view content delivered.

**•** Full report covering 8 sub-markets submitted.

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_[View the full topic](https://forum.livepeer.org/t/pre-proposal-e-education-experience-focused-spe/2635)._
